Sit and Crit
  • Home
  • FAQ
  • Request Table
  • My Account
    • Log In
    • Register Account
    • Manage My Account
    • View My Easel 1
    • View My Table
    • Submit Artwork
    • Find a Table

Select Page

Advertisement

EASEL OF Thom Beech

1

"Etreyans"

You must be logged in to critique

CRIT

Feedback for Image 1

  1. Genbu
    Genbu on August 16, 2018 at 10:29 pm

    Hey buddy! They look really cool! I see you said they’re meant for RPG game. One thing I suggest you change is think about how their surface texture will stretch, crunch up, or even cut into each other if these joints start moving around and bending. I’m sure you’ve seen clipping mesh or deformed texture while playing games before. Have the joints masked behind cloth or armor, or have them actually disjointed but held together by magic. Or find a way to design small rocks at the joints so they move and slide around each other when those limbs move. I think the elbow and knee are the only ones you’ll need to consider for this.

    Log in to Reply
    • tbeech
      tbeech on August 30, 2018 at 1:26 pm

      Thanks for your feedback 🙂
      I am new to game design – so your thoughts are much appreciated!

      Log in to Reply
tbeech

Thom Beech

View Profile | View Posts

I'm not currently working in the art industry. I'm trying to build a concept/ character design portfolio

I am open to critique
I WOULD LIKE HELP WITH

This is an idea I have for a race of "star people" for an rpg game.
Male and female variations.
I'm looking for feedback from a game design standpoint:
Are there any problems in the design that make it difficult to use them in a video game?

Also, I'd like to add stuff like this to a portfolio.
What can I improve?

Back to table

All rights reserved by Muddy Colors © 2023